An app I made to allow creating prototypes on an iPhone. I wanted to extend the experience of working in Sketch to a smaller device. I had a ton of fun mapping actions to gestures and figuring out the data models for a modern design tool.
An app I made that offered an alternative to Instagram with fullscreen photos, Apple Music integration, private messaging, and profiles that could be reordered with drag gestures. This was featured in Apple’s “Apps We Love.”
A startup I co-founded that connected artists with buyers who wanted to commission original artwork. This was a fun challenge because of the variety of artists that joined the site. I was always thinking about how to make the design flexible enough to satisfy most artists.
I was a part of two human-computer interaction research groups on campus at UC Irvine, creating interfaces and experiments with the graduate students. My work is published in three papers. We created experimental interfaces and studied software development brainstorming tools like morphological charts.